WebCharisma is useful in that for every point in charisma you have, your companions will deal an extra 5% damage, and have an extra bit of damage resistance. You'll also be able to buyt and sell things at a greater discount. WebJul 15, 2024 · intelligence and charisma are usually for people who want to play the game as a pacificist. inteliggence and charisma doesn't really help you all that much in combat when compared to other stats #8 Showing 1 - 8 of 8 comments Per page: 15 30 50 Fallout: New Vegas > General Discussions > Topic Details
New Player: FNV Speech Build Advice/Speech vs. Charisma
WebFNV FO4 FO76 FORPG FOT Fallout Modifies Hit Points, Melee Damage, Carry Weight, Weapon Strength Requirement Related perks Bonus HtH Damage, Heave Ho!, Slayer, Strong Back Related traits Bruiser, Gifted “ Raw physical strength. A high Strength is good for physical characters. ” — Fallout in-game description WebIn Fallout 2, Charisma is used to calculate how many companions you can have in your party at once. In Fallout 4, it determines Speech check success chance, how much you buy and sell items for, affects how many settlers you can have in each settlement, and affects how some perks work ( Intimidation, etc.). the heims photography
Is Charisma worthless? FNV : r/Fallout - Reddit
WebMar 4, 2013 · Charisma is the dump stat of Fallout: New Vegas. It governs your Speech and Barter skills and makes your (already overpowered) companions stronger. At 1 Charisma your companions have 5% more armor and deal 5% more damage, at 10 that rises to 50%. Boone kills most things in one shot either way. WebCharisma is one of the seven Primary Statistics in the SPECIAL character system. Contents Fallout Charisma is tied to Speech and Barter, determining their initial starting level. It also affects the prices of other party's goods. The effect it has on the game is negligible. Albert Cole is a charismatic pre-made character. Related perks WebIt modifies barter and speech, adding only 2 points at 1 charisma and 20 points at 10 charisma. It also makes your companions more powerful, increasing their damage and armor by up to 50%. Finally, a charisma of at least 6 is needed for the Ferocious Loyalty and Animal Friend perks. IMO, companions are already powerful enough, even at 1 ... the heinburg technology